Course 5 of 7

Game Design with Scratch

Scoring, Levels, Collisions, and more.

Yiga AI

Beginner en

Beginner · Course · 3 weeks at 3 hrs/week

Duration
3 weeks
Effort
3 hrs/week
Lessons
20
Hands-on exercises
20
Projects
1
Language
en

What you’ll learn

Skills you can put to work.

Scratch Basics

Game Design with Scratch

Animation & Storytelling

Introduction to AI for Kids

Syllabus

Every module, step by step.

4 modules · 25 lessons · 8 hours · 1 graded project

485 minutes of guided lesson time.

Sign in and enrol to unlock every lesson. The first lesson is open as a preview.

Module 1 · 6 lessons · 1.8 hoursScoringModule 1 of 4 in Game Design with Scratch.
  1. Overview and set-up

    Overview and set-up — Scoring in Game Design with Scratch.

    Lesson

    20 min
  2. Core concepts

    Core concepts — Scoring in Game Design with Scratch.

    Lesson · Locked

    20 min
  3. Worked example

    Worked example — Scoring in Game Design with Scratch.

    Lesson · Locked

    20 min
  4. Hands-on practice

    Hands-on practice — Scoring in Game Design with Scratch.

    Lesson · Locked

    20 min
  5. Common pitfalls

    Common pitfalls — Scoring in Game Design with Scratch.

    Lesson · Locked

    20 min
  6. Module quiz: Scoring

    Check what you learned in Scoring before moving on.

    Quiz · Locked

    10 min
Module 2 · 6 lessons · 1.8 hours LockedLevelsModule 2 of 4 in Game Design with Scratch.
  1. Overview and set-up

    Overview and set-up — Levels in Game Design with Scratch.

    Lesson · Locked

    20 min
  2. Core concepts

    Core concepts — Levels in Game Design with Scratch.

    Lesson · Locked

    20 min
  3. Worked example

    Worked example — Levels in Game Design with Scratch.

    Lesson · Locked

    20 min
  4. Hands-on practice

    Hands-on practice — Levels in Game Design with Scratch.

    Lesson · Locked

    20 min
  5. Common pitfalls

    Common pitfalls — Levels in Game Design with Scratch.

    Lesson · Locked

    20 min
  6. Module quiz: Levels

    Check what you learned in Levels before moving on.

    Quiz · Locked

    10 min
Module 3 · 6 lessons · 1.8 hours LockedCollisionsModule 3 of 4 in Game Design with Scratch.
  1. Overview and set-up

    Overview and set-up — Collisions in Game Design with Scratch.

    Lesson · Locked

    20 min
  2. Core concepts

    Core concepts — Collisions in Game Design with Scratch.

    Lesson · Locked

    20 min
  3. Worked example

    Worked example — Collisions in Game Design with Scratch.

    Lesson · Locked

    20 min
  4. Hands-on practice

    Hands-on practice — Collisions in Game Design with Scratch.

    Lesson · Locked

    20 min
  5. Common pitfalls

    Common pitfalls — Collisions in Game Design with Scratch.

    Lesson · Locked

    20 min
  6. Module quiz: Collisions

    Check what you learned in Collisions before moving on.

    Quiz · Locked

    10 min
Module 4 · 7 lessons · 2.6 hours LockedPublishModule 4 of 4 in Game Design with Scratch.
  1. Overview and set-up

    Overview and set-up — Publish in Game Design with Scratch.

    Lesson · Locked

    20 min
  2. Core concepts

    Core concepts — Publish in Game Design with Scratch.

    Lesson · Locked

    20 min
  3. Worked example

    Worked example — Publish in Game Design with Scratch.

    Lesson · Locked

    20 min
  4. Hands-on practice

    Hands-on practice — Publish in Game Design with Scratch.

    Lesson · Locked

    20 min
  5. Common pitfalls

    Common pitfalls — Publish in Game Design with Scratch.

    Lesson · Locked

    20 min
  6. Module quiz: Publish

    Check what you learned in Publish before moving on.

    Quiz · Locked

    10 min
  7. Graded project: Game Design with Scratch

    Apply everything from Game Design with Scratch in one graded, portfolio-ready build.

    Graded project · Locked

    45 min

Applied learning project

Make the learning visible.

Use Graded project: Game Design with Scratch to apply this course to a practical challenge. You’ll finish with a clear solution and the reasoning behind your choices.

Apply the course’s core skillMake and explain practical decisionsCreate evidence you can share
Daniel O., Data & analytics

Your instructor

Daniel O.

Data & analytics

Turns real African data problems into practical lessons learners can apply immediately.

Brian Okello, Yiga learner

“The course content made machine learning understandable, and the practice kept me moving.”

Brian Okello

Software developer, Kampala

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