Course 1 of 6

Maths & Logic Games

Sorting, Counting with code, If-then games, and more.

Yiga AI

Beginner en

Beginner · Course · 3 weeks at 3 hrs/week

Duration
3 weeks
Effort
3 hrs/week
Lessons
20
Hands-on exercises
20
Projects
1
Language
en

What you’ll learn

Skills you can put to work.

My First Computer

Coding with Pictures (ScratchJr-style)

Robots & Patterns

Story Makers

Syllabus

Every module, step by step.

4 modules · 25 lessons · 8 hours · 1 graded project

485 minutes of guided lesson time.

Sign in and enrol to unlock every lesson. The first lesson is open as a preview.

Module 1 · 6 lessons · 1.8 hoursSortingModule 1 of 4 in Maths & Logic Games.
  1. Overview and set-up

    Overview and set-up — Sorting in Maths & Logic Games.

    Lesson

    20 min
  2. Core concepts

    Core concepts — Sorting in Maths & Logic Games.

    Lesson · Locked

    20 min
  3. Worked example

    Worked example — Sorting in Maths & Logic Games.

    Lesson · Locked

    20 min
  4. Hands-on practice

    Hands-on practice — Sorting in Maths & Logic Games.

    Lesson · Locked

    20 min
  5. Common pitfalls

    Common pitfalls — Sorting in Maths & Logic Games.

    Lesson · Locked

    20 min
  6. Module quiz: Sorting

    Check what you learned in Sorting before moving on.

    Quiz · Locked

    10 min
Module 2 · 6 lessons · 1.8 hours LockedCounting with codeModule 2 of 4 in Maths & Logic Games.
  1. Overview and set-up

    Overview and set-up — Counting with code in Maths & Logic Games.

    Lesson · Locked

    20 min
  2. Core concepts

    Core concepts — Counting with code in Maths & Logic Games.

    Lesson · Locked

    20 min
  3. Worked example

    Worked example — Counting with code in Maths & Logic Games.

    Lesson · Locked

    20 min
  4. Hands-on practice

    Hands-on practice — Counting with code in Maths & Logic Games.

    Lesson · Locked

    20 min
  5. Common pitfalls

    Common pitfalls — Counting with code in Maths & Logic Games.

    Lesson · Locked

    20 min
  6. Module quiz: Counting with code

    Check what you learned in Counting with code before moving on.

    Quiz · Locked

    10 min
Module 3 · 6 lessons · 1.8 hours LockedIf-then gamesModule 3 of 4 in Maths & Logic Games.
  1. Overview and set-up

    Overview and set-up — If-then games in Maths & Logic Games.

    Lesson · Locked

    20 min
  2. Core concepts

    Core concepts — If-then games in Maths & Logic Games.

    Lesson · Locked

    20 min
  3. Worked example

    Worked example — If-then games in Maths & Logic Games.

    Lesson · Locked

    20 min
  4. Hands-on practice

    Hands-on practice — If-then games in Maths & Logic Games.

    Lesson · Locked

    20 min
  5. Common pitfalls

    Common pitfalls — If-then games in Maths & Logic Games.

    Lesson · Locked

    20 min
  6. Module quiz: If-then games

    Check what you learned in If-then games before moving on.

    Quiz · Locked

    10 min
Module 4 · 7 lessons · 2.6 hours LockedPuzzlesModule 4 of 4 in Maths & Logic Games.
  1. Overview and set-up

    Overview and set-up — Puzzles in Maths & Logic Games.

    Lesson · Locked

    20 min
  2. Core concepts

    Core concepts — Puzzles in Maths & Logic Games.

    Lesson · Locked

    20 min
  3. Worked example

    Worked example — Puzzles in Maths & Logic Games.

    Lesson · Locked

    20 min
  4. Hands-on practice

    Hands-on practice — Puzzles in Maths & Logic Games.

    Lesson · Locked

    20 min
  5. Common pitfalls

    Common pitfalls — Puzzles in Maths & Logic Games.

    Lesson · Locked

    20 min
  6. Module quiz: Puzzles

    Check what you learned in Puzzles before moving on.

    Quiz · Locked

    10 min
  7. Graded project: Maths & Logic Games

    Apply everything from Maths & Logic Games in one graded, portfolio-ready build.

    Graded project · Locked

    45 min

Applied learning project

Make the learning visible.

Use Graded project: Maths & Logic Games to apply this course to a practical challenge. You’ll finish with a clear solution and the reasoning behind your choices.

Apply the course’s core skillMake and explain practical decisionsCreate evidence you can share
Daniel O., Data & analytics

Your instructor

Daniel O.

Data & analytics

Turns real African data problems into practical lessons learners can apply immediately.

Brian Okello, Yiga learner

“The course content made machine learning understandable, and the practice kept me moving.”

Brian Okello

Software developer, Kampala

Learner reviews

What learners say.

Write a review

Sign in to share your experience with this course.

Sign in to review

Loading reviews…

Keep going

Other courses in this track.

View full track
My First Computer cover illustration
Junior

20 lessons · 8.1h · Beginner

My First Computer

Mouse & touch, Parts of a computer, Being safe online, and more.

Junior Showcase cover illustration
Junior

20 lessons · 8.1h · Beginner

Junior Showcase

Plan a project, Build, Show family, and more.

Robots & Patterns cover illustration
Junior

20 lessons · 8.1h · Beginner

Robots & Patterns

Giving instructions, Patterns, Directions, and more.

Story Makers cover illustration
Junior

20 lessons · 8.1h · Beginner

Story Makers

Characters, Scenes, Sounds, and more.