Yiga Junior program

Explorers (Ages 5–7)

6 courses — picture-based, no reading required, parent-guided

Yiga AI

Beginner en

Beginner · Junior Program · 2–3 months at 5 hrs/week

Duration
2–3 months
Effort
5 hrs/week
Courses
6
Hands-on exercises
120
Projects
6
Certificate
Not included
Your pace≈ 2–3 months · 49 hours total

About this track

What you’ll learn.

1

My First Computer

2

Coding with Pictures (ScratchJr-style)

3

Robots & Patterns

4

Story Makers

Skills you’ll gain

Junior

How this compares

Comparable to ScratchJr · Scratch · Code.org · Tynker · MIT App Inventor. This track is 49 hours of study — about 2–3 months at 5 hrs/week.

Career outcomes

Turn learning into forward motion.

Build job-ready evidence for roles that use these skills every day.

Young innovator

Curriculum

A clear path, course by course.

Complete the courses in order so each new skill builds on the last.

  1. 1

    Course 1 of 6

    Maths & Logic Games

    Sorting, Counting with code, If-then games, and more.

    Beginner · Course · 3 weeks at 3 hrs/week

    8 hours · 20 lessons · 20 exercises · 4 quizzes · 1 project

    View course
  2. 2

    Course 2 of 6

    My First Computer

    Mouse & touch, Parts of a computer, Being safe online, and more.

    Beginner · Course · 3 weeks at 3 hrs/week

    8 hours · 20 lessons · 20 exercises · 4 quizzes · 1 project

    View course
  3. 3

    Course 3 of 6

    Junior Showcase

    Plan a project, Build, Show family, and more.

    Beginner · Course · 3 weeks at 3 hrs/week

    8 hours · 20 lessons · 20 exercises · 4 quizzes · 1 project

    View course
  4. 4

    Course 4 of 6

    Robots & Patterns

    Giving instructions, Patterns, Directions, and more.

    Beginner · Course · 3 weeks at 3 hrs/week

    8 hours · 20 lessons · 20 exercises · 4 quizzes · 1 project

    View course
  5. 5

    Course 5 of 6

    Story Makers

    Characters, Scenes, Sounds, and more.

    Beginner · Course · 3 weeks at 3 hrs/week

    8 hours · 20 lessons · 20 exercises · 4 quizzes · 1 project

    View course
  6. 6

Applied learning project

Finish with work you can show.

Bring the track together in Coding with Pictures (ScratchJr-style). Apply what you have learned to a practical challenge and explain the decisions behind your solution.

  • My First Computer
  • Coding with Pictures (ScratchJr-style)
  • Robots & Patterns
Daniel O., Data & analytics

Learn from experts

Daniel O.

Data & analytics

Turns real African data problems into practical lessons learners can apply immediately.

Brian Okello, Yiga learner

“The course content made machine learning understandable, and the practice kept me moving.”

Brian Okello

Software developer, Kampala

Frequently asked questions

Before you begin.

Do I need prior experience?

This track is designed for beginner learners. Start with the first course and follow the numbered path so each skill builds naturally.

How long will the track take?

The track contains 6 courses and about 49 hours of learning. Most learners finish in around 2–3 months at 5 hrs/week.

Can I learn on my phone?

Yes. Yiga lessons are designed to work across phones and computers, so you can keep learning on the device available to you.

Will I earn a credential?

You can earn a shareable Yiga credential after completing the required learning and assessment activities in the track.

Is financial support available?

Scholarship and financial-aid options are available for eligible learners. Contact the Yiga support team before enrolling for guidance.

Ready when you are

Start this track today.

Begin with course 1 of 6, Maths & Logic Games, and work through the path at your own pace.